Driven to create immersive experiences through high quality visual storytelling in games.
Also an avid fan of film, photography, music and ofcourse, video games.
Focused on realistic immersive environments, my work is often prop-heavy and detailed in order to convey a strong atmosphere and mood.
While I've done stilised pieces in the past, my skill is mainly focused on realistic work. My personal preference goes out to damaged environments and props, which give the most possibilities from a storytelling point of view.
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